theory about simulation undetectable by scientists is not approved by ockham razor principle.simulation that is undetectable for scientists (for instance both astronomer and at the same time quantum physicist) would have to be very large and detailed, and hard to motivate with mankind ethic.
simulations are temporal ("can be turned off", "restarted"), so the longer we (mankind and/or a person) live, the less likely it is that we are part of a simulation.simulations are sometimes modified during their lifespan, but Physical constants (exact), Mathematical constants (exact), Exact trigonometric constants are stable (not to be confused with programming constants which are changeable).the assumption of this theorem is very far from being complete (arguments against simulation realism: Gravitational singularity, any of scientifical singularities, weak helpfulness of Weather simulation, weak helpfulness of Earthquake prediction, Butterfly effect arguments for: " simulating a nuclear explosion can provide more telling and useful results than letting one off for real", advances in surveys on Artificial intelligence, Virtual reality, KAM theory - for instance useful in argumentation/simulation that in short astronomical term Jupiter will not pull out Earth from Solar System/into Sun → Orbital resonance).Present and Past: There is no proof of simulation that "seems completely realistic for it to interact with" so probability that someone is/was completely simulated is 0% (zero percent).įuture: but, if you think that mankind will probably develop and routinely use a device that produces a simulated reality that (to a simulated mind inhabiting it) would "seem completely realistic for it to interact with", then you should accept that there will be probability higher then 0 that you yourself will be part of such a simulation. Thus leading to the following theorem: " So if you think that (1) and (2) are both false, you should accept (3)." īecause this lemma is formulated in temporal logic it should be analysed according to specific timeline: Almost all entities with our general set of experiences are living in a simulation (or " You are almost certainly in a simulation" elsewhere: almost certainly your mind " would be simulated rather than biological" ).No civilization reaching aforementioned technological status will produce a simulated reality, for any of a number of reasons, such as diversion of computational processing power for other tasks, ethical considerations of holding entities captive in simulated realities, etc.No civilization will reach a technological level capable of producing simulated realities.It is related to the Omphalos hypothesis in theology.Īccording to Bostrom, one part of this trilemma formulated in temporal logic must be true: However, Nick Bostrom and other writers postulate that this is not the case, and there are empirical reasons why the 'Simulation Hypothesis' might be valid. 3 Consequences of living in a simulation.This thesis (which can be dated in Western thought back to Parmenides, Zeno of Elea and Plato and in Eastern thought to the Advaita Vedanta concept of Maya) arguably underpins the mind-body dualism of Descartes, and is closely related to phenomenalism, a stance briefly adopted by Bertrand Russell. As such, there is a long history to the underlying thesis that reality is an illusion. On the surface, the Simulation Hypothesis is an example of a skeptical hypothesis, a proposal concerning the nature of reality put forward to question beliefs. The Simulation Hypothesis has become the subject of serious academic debate within the field of transhumanism, via the work of Nick Bostrom and others. This technology has been a central plot device of many science-fiction films, most notably Star Trek, The Truman Show, Dark City, The Thirteenth Floor, The Matrix and Total Recall, as well as stories such as I don't know, Timmy, being God is a big responsibility and A Very Special Shutdown Notice. The hypothesis itself relies entirely on the development of analog of Cartesian Dieu Trompeur futuristic hypothetical simulated reality, currently regarded as a fictional technology. The hypothesis does not have global (there exist reality that is not simulated) scope since, if true, the laws of physics in our known universe require that there is a reality that is not a simulation as there must be a place housing the machinery on which the simulation is being run. The Simulation Hypothesis or Simulation Argument proposes that reality is in fact a simulation of which those affected by the simulants are generally unaware.